 |
| Equilibrium |
similar to sc1 destination, My goal is to make a map that is very interesting in terms of strategies, and that is also as Balanced as possible, in terms of viable races on this map. any suggestions or imbalance map terrain spotting please e |
|
|
|
|
 |
| Coilfang Chasm |
Rich in resources, Coilfang Chasm has had many attempted colonization efforts. None were successful. Although widely dreaded by the native populations as a cursed land and highly advised against, you have been sent with a small flank to secure the area in the name of your empire. Regardles |
|
|
|
|
 |
| Arena V1.0 |
You start with 2 Zealot
There are 16 levels and 11 wave
Good Luck
(say me all the improvement has to do
thank you)
Improvement : 1 I reduced the damage and life of the Zealot on the 3rd wave and of the Immortal wave
2 I move the wave of |
| By helixire |
Posted 2 years ago |
Hits : 226 |
|
|
|
|
|
|
 |
| creep_defense.SC2Map |
Basically a Mass Attack/Base Defense.
Known issues:
-When you upgrade a Zergling into a Fast Zergling, the Fast Zergling becomes unselectable. I have no idea why, and any help would be very ...
-The Starting areas for each person are not even |
|
|
|
|
|
 |
| Ashlands.SC2Map |
my 4v4 map is done! final version is online!
tileset used: char (quite a hard tileset to work with in my opinion)
enjoy!
edit: mineral bug fixed.
|
| By Endymion |
Posted 2 years ago |
Hits : 219 |
|
|
|
|
|