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| Hell TD v0.17 |
Remake of the WCIII map Hell TD
-==Now in Beta phase==-
Current features:
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| By Fropper |
Posted 2 years ago |
Hits : 6103 |
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| Central Park 0.7 |
A pretty basic melee map. Supports 1v1 2v2 and FFA. Doesnt support observers (yet). Will come in future versions. The map is urban based with an rich mineral expansion in the middle. Allot of ramps and tight corridors. You will find allot of close quarter combat. |
| By Credoo |
Posted 2 years ago |
Hits : 5130 |
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| The Stand |
Added new dialog boxes which should greatly assist you with figuring out what your mission is.
Also added/changed some triggers so that only you can find and contact the Protos instead of the Zerg setting him off as they ran past his proximity as well. |
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| Rebirth of the Protoss -- Fall on Haven |
This is the first map of my campaign
-------------- THE REBIRTH OF THE PROTOSS --------------------
The campaign takes place in a time will Raynor and his friends tries to build up a
fleet against the Zerg. Exactly at that time you pass planet Haven your fleet was attac |
| By |
Posted 2 years ago |
Hits : 3174 |
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| Blackrock Mountain |
You and your "ally" have found yourselves across a small, unstable cliff ledge over a seemingly bottomless pit. Lurking across the path is your enemies. You and your partner must share a small area, managing space and resources in order to be successful against an enemy quite literally staring yo |
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 Big Game Hunters.jpg&width=106&height=84) |
| (8) Big Game Hunters |
Straight path to attack your enemy. Side paths offer additional resources. thanks to ax00t for making the hunters map... I modified his work and made it look like Big Game Hunters... 50,000 vespene gas per every verpene geysers, 20,000 minerals per every mineral fields
Change Log
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